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RivenCT
RivenCT
Intermedia Artist/Independent Game Developer
Montreal, Canada

Summary

Riven (Taoyu) Chen is an intermedia artist born in China and based in Montreal. Through a research-based worldbuilding practice, they develop a speculative epistemological approach that bridges art and philosophy. Their practice integrates game engines, CGI, artificial intelligence, and electronic components to create interactive installations that explore tensions between structured systems, fictional identities, and decentralized imaginaries. Riven’s practice combines philosophical reflection with artistic construction, using fictional worlds to reinterpret the latent and explicit contradictions of human civilization. These simulated worlds reveal the fractures and instabilities within existing cognitive frameworks.

Skills

VFXRenderingvrHLSL/GLSL

Software proficiency

Blender
Blender
Cinema 4D
Cinema 4D
Unreal Engine
Unreal Engine